![]() ![]() ![]() The tutorial had been no use for explaining any concept more complex than "stabbing is good", so I carefully experimented on the poor schlubs nearby, seeing what actions got a positive response from the UI - and discovered through trial and error that there are actually some very clever ideas here, it's just the game has no idea how to convey them. This exercise was less about training muscle memory or farming for XP as it was about understanding what the game actually wanted from me. Fallen Dynasty does have a level structure and it's all technically linear, if a little sprawling and maze-like at times, so I retraced my steps and just spent some time honing my slicing arm on enemies who aspired to be as threatening as baby otters. But then I made the decision to abandon the boss fight – to walk away and go looking for some low-level goons who could just about hold a sword by the blunt end. ![]()
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